Medic
Medic
Team, Active, Ball, Running
Time - Medium (10-15 minutes)
Group Size - Medium to large
Equipment Needed - partitions or other large objects for cover, balls, cones, hats for the medics and bibs/bandannas/bandoliers to designate teams if available
This game is a Dodgeball-like game with no set areas, where people come back in with the help of their team’s medic. The aim of the game is to eliminate the other team’s medic, and eventually eliminate the rest of the team.
Prepare the area by marking out a small area with cones in the middle, which is the medic’s base. The rest can be left clear, but using partitions or other obstacles to create cover can also make the game more fun.
Split the group into two even teams, and find a way to distinguish the two teams from each other. Ask each team to choose their medic, and further distinguish them from everyone else.
Each team starts on one end of the area, with the medics starting in the middle. Place a number of dodgeball-sized balls in the middle, and call for the game to begin.
People are eliminated when they are hit on the shoulders down by someone else throwing the ball at them. Eliminated players sit down where they got out.
The medic can bring people back in by leaving their base and tagging someone who is out, who then returns to the game.
Within their base, medics can’t be hurt, but can be eliminated when they leave their base. If a medic is eliminated, there is no way for them or the rest of their team to get back in.
A team wins when they eliminate all members of the other team, including the medic.
Safety:
In indoor areas, it may be safer to require underarm throws only, to avoid breaking anything.
Variations:
A team wins when they eliminate the other team’s medic. As it is very hard to win without a medic, this means the team who eliminates the medic doesn’t have to chase down the rest of the opposing team